Dead Space: Ignition: Review
If you look at the question purely theoretically, then Dead Space Ignition – This is a set of comics diluted by three types of puzzles. The game was supposed to become a kind of bridge between the first and second parts of gloomy adventures in space. Give the suffering fans the opportunity to once again plunge into the enchanting atmosphere of this world, tell more about the relationship between heroes and. entertain. The latter to achieve just failed.
The construction of the project does not contribute to pleasure. We were given a soup set of cracked quality, where horns, hooves and giblets are repeated in endless variations. And I wanted meat, for a fatigue. But instead – a strict diet, no excesses.
Kaleidoscope
Sowing occurs after watching the first comics. We suddenly understand that nothing new and even more interesting will not be told to us. There is a group of technicians involved in the service of the space station. For the most part, they solve problems with viruses. Either neutralize them, then they themselves start. And in breaks they build personal and working relations, find out who loves whom, gossip and communicate with the inhabitants of the station.
The plot moves at the speed of the snail. From the beginning of history to the end comes from the strength of three or four interesting events. The rest of the time is busy with endless transitions from one point to another. And we cannot go on our own. The authors make you scatter into the screen, where they themselves move cardboard blanks along badly painted decorations.
This, by the way, is one of the key problems of the project. Having abandoned the comics format, in which all the images are static, the developers decided to hit us with a graphic novelty. But the artists did not have enough talent, and therefore the world is painted using three or four colors, and inanimate heroes are corny dragged from one room to another. They, like saints, “float” above the ground, sway from side to side. Hands – at the seams, the head does not move, the facial expressions are absent.
The scriptwriters also tried. Putting the speaking heads of some characters, they safely forgot about this by the middle of the story. As a result, the characters are babbling such selected nonsense that Zhirinovsky I would have been called. All their problems are either below the waist, or above the Almighty. All as one – the Messiahs who know exactly what this decaying world needs to save. And between pathos and sebaceous jokes we do simple and understandable work.
Labor weekdays are simply: received an order – arrived at the scene of the incident – fixed. Everything, on this diversity ends. However, where does it come from if we were given access only to three logical tasks. Of which only one can be attributed to really logical.
So, in front of you is the game field No. 1. On it, a luminous beam must get from point “A” to point “B”. Viruses are chasing us who hope to get to the coveted source of information first. In the arsenal – acceleration and suddenly arising energy walls that can detain the enemy. The world around is a hostile operating system trying to stop us. In fact, everything we need to do is to maneuver between obstacles, as often as possible fall into the zones of acceleration and actively put sticks in the wheels to criminals. Funny fun, but fast. It’s like with chocolate eclairs – after three you forget about them for a year, although for the first you are ready to kill anyone.
The dynamic picture is being replaced by a static field. On it – energy sources. We have in our hands – mirrors and energy converters. As in the good old logical fun, familiar to everyone who graduated from school in the early 90s, we need to draw a beam from the generator to the receiver. This will help correctly placed mirrors, of which in our pockets a limited number. The tasks themselves are rather fatty, require a complete concentration of attention and good analytical thinking. However, when the base system becomes clear, all subsequent puzzles are decided automatically.
The most mournful is the third field. On it we need to conduct a virus through the security system. Several types of harmful programs should get through the kind of “Tower Defense system”. Only this time we will not have to protect the approaches to the city, but to the computer. Here we are here as parasites who are by hook or by crook try to break through. Part of the security towers is easier to destroy brow viruses, some are better to bypass past in stealth mode. But, in general, even clicking on all the buttons in a row, you will sooner or later destroy the defense. Boring!
That’s all that you can tell about Dead Space Ignition. This time the prefix “Mini” more than ever is suitable for the word “game”. Better yet, the adjective “free” would look here. Then I would not have any complaints about what was happening on the screen. On the contrary, we would all be happy that the developers decided to sweeten us with a pill in anticature of Dead Space 2. But pay for it – take care Gogol, A!
Pros: good riddles with mirrors.
Cons: boring plot;weak visual implementation;riddles with a beam and penetration are mediocre;They ask for money for this.Rabbitwincasino.co.uk
